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文档版本:1.21.0.24

The block's translation around the center of the cube in degrees. The rotation order is [x, y, z]. Angles need to be in multiples of 90.

架构

minecraft:transformation:
{
  array "translation" : opt
  {
    number "<any array element>" : opt
  }
  array "scale" : opt
  {
    number "<any array element>" : opt
  }
  array "scale_pivot" : opt
  {
    number "<any array element>" : opt
  }
  array "rotation" : opt
  {
    number "<any array element>" : opt
  }
  array "rotation_pivot" : opt
  {
    number "<any array element>" : opt
  }
}
translationarray
Amount the block should be translated along each axis. "Translation" is specified as [x, y, z] using floating point values.
translation
<any array element>number
scalearray
Amount the block should be scaled along each axis. "Scale" is specified as [x, y, z] using floating point values.
scale
<any array element>number
scale_pivotarray
Offset to the pivot point around which to apply the scale. "scale_pivot" is specified as [x, y, z] using floating point values.
scale_pivot
<any array element>number
rotationarray
Amount in degrees the block should be rotated on each axis. "rotation" is specified as [x, y, z] using floating point values and must be axis aligned, otherwise the value will be rounded to the nearest axis-aligned value.
rotation
<any array element>number
rotation_pivotarray
Offset to the pivot point around which to apply the rotation. "rotation_pivot" is specified as [x, y, z] using floating point values.
rotation_pivot
<any array element>number