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Random Ticking

文档版本:1.21.0.24

[Experimental] Triggers the specified event randomly based on the random tick speed gamerule. The random tick speed determines how often blocks are updated.

架构

random_ticking:
{
   "on_tick" : opt
  string "condition" : opt
  string "event" : opt
  string "target" : opt
}
on_tick
the event that will be triggered on random ticks.
conditionstring
A condition using Molang queries that results to true/false. If true on the random tick, the event will be triggered. If false on the random tick, the event will not be triggered.
eventstring
The event that will be triggered.
targetstring
The target of the event executed by the block