Hide¶
文档版本:1.21.50.25
Allows a mob with the hide component to attempt to move to - and hide at - an owned or nearby POI.
架构¶
hide:
{
priority "priority"
speed_multiplier "speed_multiplier"
number "duration" : opt
string "poi_type" : opt
number "timeout_cooldown" : opt
}
priority
:priority
speed_multiplier
:speed_multiplier
duration
:number- Amount of time in seconds that the mob reacts.
poi_type
:string- Defines what POI type to hide at.
timeout_cooldown
:number- The cooldown time in seconds before the goal can be reused after a internal failure or timeout condition.