Rise To Liquid Level
文档版本:1.21.50.25
Allows the mob to stay at a certain level when in liquid.
架构
rise_to_liquid_level:
{
priority "priority"
number "liquid_y_offset" : opt
number "rise_delta" : opt
number "sink_delta" : opt
}
priority
:priority
liquid_y_offset
:number - Vertical offset from the liquid.
rise_delta
:number - Displacement for how much the entity will move up in the vertical axis.
sink_delta
:number - Displacement for how much the entity will move down in the vertical axis.