Particle Appearance Billboard Component For 1.10.0¶
文档版本:1.21.50.25
UNDOCUMENTED.
架构¶
particle_appearance_billboard:
{
array "size" : opt
{
0 "<any array element>"
}
string "facing_camera_mode" : opt
object "direction" : opt
{
string "mode" : opt
array "custom_direction" : opt
{
0 "<any array element>"
}
number "min_speed_threshold" : opt
}
object "uv" : opt
{
integer "texture_width" : opt
integer "texture_height" : opt
object "flipbook" : opt
{
array "base_UV" : opt
{
0 "<any array element>"
}
array "size_UV" : opt
{
0 "<any array element>"
}
array "step_UV" : opt
{
0 "<any array element>"
}
0 "frames_per_second"
0 "max_frame"
boolean "stretch_to_lifetime" : opt
boolean "loop" : opt
}
array "uv" : opt
{
0 "<any array element>"
}
array "uv_size" : opt
{
0 "<any array element>"
}
}
}
size:array- UNDOCUMENTED: size.
sizefacing_camera_mode:string- Used to orient the billboard.
direction:object- UNDOCUMENTED
directionmode:string- Specified how to calculate the billboard direction of a particle.
custom_direction:array- The facing direction of emitted particles.
custom_direction<any array element>:0- UNDOCUMENTED.
min_speed_threshold:number- The direction is set if the speed of the particle is above the threshold.
uv:object- UNDOCUMENTED: uv.
uvtexture_width:integer- UNDOCUMENTED: texture width.
texture_height:integer- UNDOCUMENTED: texture height.
flipbook:object- UNDOCUMENTED: flipbook.
flipbookbase_UV:array- UNDOCUMENTED: base UV.
base_UV<any array element>:0- UNDOCUMENTED: base UV.
size_UV:array- UNDOCUMENTED: size UV.
size_UV<any array element>:0- UNDOCUMENTED: size UV.
step_UV:array- UNDOCUMENTED: step UV.
step_UV<any array element>:0- UNDOCUMENTED: step UV.
frames_per_second:0- UNDOCUMENTED: frames per second.
max_frame:0- UNDOCUMENTED: Maximum frame.
stretch_to_lifetime:boolean- UNDOCUMENTED: stretch to lifetime.
loop:boolean- UNDOCUMENTED: loop.
uv:array- UNDOCUMENTED: uv.
uv<any array element>:0- UNDOCUMENTED: uv.
uv_size:array- UNDOCUMENTED: uv size.
uv_size<any array element>:0- UNDOCUMENTED: uv size.