跳转至

Particle Lifetime Expression Component For 1.10.0

文档版本:1.21.0.24

UNDOCUMENTED:.

架构

particle_lifetime_expression:
{
  0 "expiration_expression"
  0 "max_lifetime"
}
expiration_expression0
This expression makes the particle expire when true (non-zero), The float/expr is evaluated once per particle, evaluated every frame.
0:
string
0:
number
max_lifetime0
Alternate way to express lifetime, particle will expire after this much time, evaluated once.