ActorPickRequestPacket¶
文档版本:r/21_u4
协议版本:748
ActorPickRequestPacket数据包,数字ID是35
。该数据包用于protocol.packet.actorpickrequestpacket.description
结构¶
digraph "ActorPickRequestPacket" {
rankdir = LR
0
0 -> 1
1 -> 2
0 -> 3
3 -> 4
0 -> 5
5 -> 6
0 [label="ActorPickRequestPacket",comment="name: \"ActorPickRequestPacket\", typeName: \"\", id: 0, branchId: 35, recurseId: -1, attributes: 0, notes: \"\""];
1 [label="Actor ID",comment="name: \"Actor ID\", typeName: \"\", id: 1, branchId: 0, recurseId: -1, attributes: 0, notes: \"Target Actor ID\""];
2 [label="int64",comment="name: \"int64\", typeName: \"\", id: 2, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
3 [label="Max Slots",comment="name: \"Max Slots\", typeName: \"\", id: 3, branchId: 0, recurseId: -1, attributes: 0, notes: \"number of empty hotbar slots (to decide whether to overwrite a slot or add it to an empty one)\""];
4 [label="byte",comment="name: \"byte\", typeName: \"\", id: 4, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
5 [label="With Data",comment="name: \"With Data\", typeName: \"\", id: 5, branchId: 0, recurseId: -1, attributes: 0, notes: \"whether we want to store the NBT data along with the item\""];
6 [label="bool",comment="name: \"bool\", typeName: \"\", id: 6, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
{ rank = max;2;4;6}
}
字段¶
- Actor ID:int64
- 基本类型。protocol.packet.actorpickrequestpacket.actor_id.descriptionTarget Actor ID
- Max Slots:byte
- 基本类型。protocol.packet.actorpickrequestpacket.max_slots.descriptionnumber of empty hotbar slots (to dec'id'e whether to overwrite a slot or add it to an empty one)
- With Data:bool
- 基本类型。protocol.packet.actorpickrequestpacket.with_data.descriptionwhether we want to store the NBT data along with the item