跳转至

AnimateEntityPacket

文档版本:r/20_u8
协议版本:671

AnimateEntityPacket数据包,数字ID是158。该数据包用于protocol.packet.animateentitypacket.description

结构

digraph "AnimateEntityPacket" {
rankdir = LR
0
0 -> 1
1 -> 2
0 -> 3
3 -> 4
0 -> 5
5 -> 6
0 -> 7
7 -> 8
0 -> 9
9 -> 10
0 -> 11
11 -> 12
0 -> 13
13 -> 14
14 -> 15
13 -> 16
16 -> 17
17 -> 18

0 [label="AnimateEntityPacket",comment="name: \"AnimateEntityPacket\", typeName: \"\", id: 0, branchId: 158, recurseId: -1, attributes: 0, notes: \"\""];
1 [label="mAnimation",comment="name: \"mAnimation\", typeName: \"\", id: 1, branchId: 0, recurseId: -1, attributes: 0, notes: \"The name of the animation that the specified entities are to play.\""];
2 [label="string",comment="name: \"string\", typeName: \"\", id: 2, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
3 [label="mNextState",comment="name: \"mNextState\", typeName: \"\", id: 3, branchId: 0, recurseId: -1, attributes: 0, notes: \"The next state to transition to once the specified animation is finished playing.\""];
4 [label="string",comment="name: \"string\", typeName: \"\", id: 4, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
5 [label="mStopExpression",comment="name: \"mStopExpression\", typeName: \"\", id: 5, branchId: 0, recurseId: -1, attributes: 0, notes: \"The stop expression, the the condition that determines when to transition to the next state.\""];
6 [label="string",comment="name: \"string\", typeName: \"\", id: 6, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
7 [label="Stop expression molang version",comment="name: \"Stop expression molang version\", typeName: \"\", id: 7, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
8 [label="int",comment="name: \"int\", typeName: \"\", id: 8, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
9 [label="mController",comment="name: \"mController\", typeName: \"\", id: 9, branchId: 0, recurseId: -1, attributes: 0, notes: \"The name of an animation controller\""];
10 [label="string",comment="name: \"string\", typeName: \"\", id: 10, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
11 [label="mBlendOutTime",comment="name: \"mBlendOutTime\", typeName: \"\", id: 11, branchId: 0, recurseId: -1, attributes: 0, notes: \"The amount of time to blend out of this animation\""];
12 [label="float",comment="name: \"float\", typeName: \"\", id: 12, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
13 [label="mRuntimeIds",comment="name: \"mRuntimeIds\", typeName: \"\", id: 13, branchId: 0, recurseId: -1, attributes: 8, notes: \"ActorRuntimeIDs of the entities that will play the specified animation\""];
14 [label="Array Size",comment="name: \"Array Size\", typeName: \"\", id: 14, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
15 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 15, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
16 [label="example element",style=dotted,comment="name: \"example element\", typeName: \"\", id: 16, branchId: 0, recurseId: -1, attributes: 16, notes: \"\""];
17 [label="runtimeId",comment="name: \"runtimeId\", typeName: \"ActorRuntimeID\", id: 17, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
18 [label="ActorRuntimeID",comment="name: \"ActorRuntimeID\", typeName: \"\", id: 18, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
{ rank = max;2;4;6;8;10;12;15;18}

}

字段

AnimateEntityPacket
[manimation][mnextstate][mstopexpression][stop_expression_molang_version][mcontroller][mblendouttime][mruntimeids]
mAnimation:string
特殊类型。protocol.packet.animateentitypacket.manimation.descriptionThe 'name' of the animation that the specified entities are to play.
mNextState:string
特殊类型。protocol.packet.animateentitypacket.mnextstate.descriptionThe next state to transition to once the specified animation is finished playing.
mStopExpression:string
特殊类型。protocol.packet.animateentitypacket.mstopexpression.descriptionThe stop expression, the the condition that determines when to transition to the next state.
Stop expression molang version:int
基本类型枚举。protocol.packet.animateentitypacket.stop_expression_molang_version.description枚举值如下:
描述
Invalid -1 protocol.enum.invalid
BeforeVersioning 0 protocol.enum.beforeversioning
Initial 1 protocol.enum.initial
FixedItemRemainingUseDurationQuery 2 protocol.enum.fixeditemremainingusedurationquery
ExpressionErrorMessages 3 protocol.enum.expressionerrormessages
UnexpectedOperatorErrors 4 protocol.enum.unexpectedoperatorerrors
ConditionalOperatorAssociativity 5 protocol.enum.conditionaloperatorassociativity
ComparisonAndLogicalOperatorPrecedence 6 protocol.enum.comparisonandlogicaloperatorprecedence
DivideByNegativeValue 7 protocol.enum.dividebynegativevalue
FixedCapeFlapAmountQuery 8 protocol.enum.fixedcapeflapamountquery
QueryBlockPropertyRenamedToState 9 protocol.enum.queryblockpropertyrenamedtostate
DeprecateOldBlockQueryNames 10 protocol.enum.deprecateoldblockquerynames
DeprecatedSnifferAndCamelQueries 11 protocol.enum.deprecatedsnifferandcamelqueries
LeafSupportingInFirstSolidBlockBelow 12 protocol.enum.leafsupportinginfirstsolidblockbelow
NumValidVersions 13 protocol.enum.numvalidversions
Latest NumValidVersions - 1 protocol.enum.latest
HardcodedMolang Latest protocol.enum.hardcodedmolang
mController:string
特殊类型。protocol.packet.animateentitypacket.mcontroller.descriptionThe 'name' of an animation controller
mBlendOutTime:float
基本类型。protocol.packet.animateentitypacket.mblendouttime.descriptionThe amount of time to blend out of this animation
mRuntimeIds
[array_size][[example_element]..]
数组大小:unsigned varint
基本类型。protocol.packet.animateentitypacket.mruntimeids.array_size.description
示例元素
[runtimeid]
runtimeId:ActorRuntimeID
特殊类型。protocol.packet.animateentitypacket.mruntimeids.example_element.runtimeid.description