SetPlayerGameTypePacket¶
文档版本:r/21_u4
协议版本:748
SetPlayerGameTypePacket数据包,数字ID是62
。该数据包用于protocol.packet.setplayergametypepacket.description
结构¶
digraph "SetPlayerGameTypePacket" {
rankdir = LR
0
0 -> 1
1 -> 2
0 [label="SetPlayerGameTypePacket",comment="name: \"SetPlayerGameTypePacket\", typeName: \"\", id: 0, branchId: 62, recurseId: -1, attributes: 0, notes: \"\""];
1 [label="Player Game Type",comment="name: \"Player Game Type\", typeName: \"\", id: 1, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
2 [label="varint",comment="name: \"varint\", typeName: \"\", id: 2, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
{ rank = max;2}
}
字段¶
- Player Game Type:varint
- 基本类型枚举。protocol.packet.setplayergametypepacket.player_game_type.description枚举值如下:
-
键 值 描述 Undefined
-1
protocol.enum.undefined Survival
0
protocol.enum.survival Creative
1
protocol.enum.creative Adventure
2
protocol.enum.adventure Default
5
protocol.enum.default Spectator
6
protocol.enum.spectator WorldDefault
Survival
protocol.enum.worlddefault