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CommandOriginData

文档版本:r/20_u8
协议版本:671

CommandOriginData类型。该类型用于protocol.type.commandorigindata.description

结构

digraph "CommandOriginData" {
rankdir = LR
4
4 -> 5
5 -> 6
4 -> 7
7 -> 8
4 -> 9
9 -> 10
4 -> 11
11 -> 12
12 -> 13
11 -> 14
14 -> 15
11 -> 16
16 -> 17
17 -> 18
11 -> 19
19 -> 20
20 -> 21

4 [label="CommandOriginData",comment="name: \"CommandOriginData\", typeName: \"\", id: 4, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
5 [label="Command Type",comment="name: \"Command Type\", typeName: \"\", id: 5, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
6 [label="unsigned varint",comment="name: \"unsigned varint\", typeName: \"\", id: 6, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
7 [label="Command UUID",comment="name: \"Command UUID\", typeName: \"mce::UUID\", id: 7, branchId: 0, recurseId: -1, attributes: 256, notes: \"Unique UUID that represents an instantiation of a command. Each time a command is run it should be given a UUID to represent that instance.\""];
8 [label="mce::UUID",comment="name: \"mce::UUID\", typeName: \"\", id: 8, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
9 [label="Request ID",comment="name: \"Request ID\", typeName: \"\", id: 9, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
10 [label="string",comment="name: \"string\", typeName: \"\", id: 10, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
11 [label="Dependency on 'Command Type'",shape=note,comment="name: \"Dependency on 'Command Type'\", typeName: \"\", id: 11, branchId: 0, recurseId: -1, attributes: 2, notes: \"\""];
12 [label="if (0)",shape=diamond,comment="name: \"if (0)\", typeName: \"\", id: 12, branchId: 0, recurseId: -1, attributes: 4, notes: \"\""];
13 [label="[No Data]",comment="name: \"[No Data]\", typeName: \"\", id: 13, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
14 [label="if (5)",shape=diamond,comment="name: \"if (5)\", typeName: \"\", id: 14, branchId: 5, recurseId: -1, attributes: 4, notes: \"\""];
15 [label="[No Data]",comment="name: \"[No Data]\", typeName: \"\", id: 15, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
16 [label="if (4)",shape=diamond,comment="name: \"if (4)\", typeName: \"\", id: 16, branchId: 4, recurseId: -1, attributes: 4, notes: \"\""];
17 [label="Player ID",comment="name: \"Player ID\", typeName: \"\", id: 17, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
18 [label="varint64",comment="name: \"varint64\", typeName: \"\", id: 18, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
19 [label="if (3)",shape=diamond,comment="name: \"if (3)\", typeName: \"\", id: 19, branchId: 3, recurseId: -1, attributes: 4, notes: \"\""];
20 [label="Player ID",comment="name: \"Player ID\", typeName: \"\", id: 20, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
21 [label="varint64",comment="name: \"varint64\", typeName: \"\", id: 21, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
{ rank = max;6;8;10;13;15;18;21}

}

字段

CommandOriginData
[command_type][command_uuid][request_id][dependency_on_command_type]
Command Type:unsigned varint
基本类型枚举。protocol.type.commandorigindata.command_type.description枚举值如下:
描述
Player 0 protocol.enum.player
CommandBlock 1 protocol.enum.commandblock
MinecartCommandBlock 2 protocol.enum.minecartcommandblock
DevConsole 3 protocol.enum.devconsole
Test 4 protocol.enum.test
AutomationPlayer 5 protocol.enum.automationplayer
ClientAutomation 6 protocol.enum.clientautomation
DedicatedServer 7 protocol.enum.dedicatedserver
Entity 8 protocol.enum.entity
Virtual 9 protocol.enum.virtual
GameArgument 10 protocol.enum.gameargument
EntityServer 11 protocol.enum.entityserver
Precompiled 12 protocol.enum.precompiled
GameDirectorEntityServer 13 protocol.enum.gamedirectorentityserver
Scripting 14 protocol.enum.scripting
ExecuteContext 15 protocol.enum.executecontext
Command UUID:mce::UUID
特殊类型。protocol.type.commandorigindata.command_uuid.descriptionUnique UUID that represents an instantiation of a command. Each time a command is run it should be given a UUID to represent that instance.
Request ID:string
特殊类型。protocol.type.commandorigindata.request_id.description

依赖于Command Type

if (0):[No Data]
无数据
if (5):[No Data]
无数据
if (4)
[player_id]
Player ID:varint64
基本类型。protocol.type.commandorigindata.dependency_on_command_type.if_4.player_id.description
if (3)
[player_id]
Player ID:varint64
基本类型。protocol.type.commandorigindata.dependency_on_command_type.if_3.player_id.description