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LevelSettings

文档版本:r/20_u8
协议版本:671

LevelSettings类型。该类型用于protocol.type.levelsettings.description

结构

digraph "LevelSettings" {
rankdir = LR
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23 [label="LevelSettings",comment="name: \"LevelSettings\", typeName: \"\", id: 23, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
24 [label="Seed",comment="name: \"Seed\", typeName: \"\", id: 24, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
25 [label="unsigned int64",comment="name: \"unsigned int64\", typeName: \"\", id: 25, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
26 [label="Spawn Settings",comment="name: \"Spawn Settings\", typeName: \"SpawnSettings\", id: 26, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
34 [label="SpawnSettings",comment="name: \"SpawnSettings\", typeName: \"\", id: 34, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
35 [label="Generator Type",comment="name: \"Generator Type\", typeName: \"\", id: 35, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
36 [label="varint",comment="name: \"varint\", typeName: \"\", id: 36, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
37 [label="Game Type",comment="name: \"Game Type\", typeName: \"\", id: 37, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
38 [label="varint",comment="name: \"varint\", typeName: \"\", id: 38, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
39 [label="is Hardcore Mode enabled?",comment="name: \"is Hardcore Mode enabled?\", typeName: \"\", id: 39, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
40 [label="bool",comment="name: \"bool\", typeName: \"\", id: 40, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
41 [label="Game Difficulty",comment="name: \"Game Difficulty\", typeName: \"\", id: 41, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
42 [label="varint",comment="name: \"varint\", typeName: \"\", id: 42, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
43 [label="Default Spawn Block Position",comment="name: \"Default Spawn Block Position\", typeName: \"NetworkBlockPosition\", id: 43, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
51 [label="NetworkBlockPosition",comment="name: \"NetworkBlockPosition\", typeName: \"\", id: 51, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
52 [label="Achievements Disabled",comment="name: \"Achievements Disabled\", typeName: \"\", id: 52, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
53 [label="bool",comment="name: \"bool\", typeName: \"\", id: 53, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
54 [label="Editor World Type",comment="name: \"Editor World Type\", typeName: \"\", id: 54, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
55 [label="varint",comment="name: \"varint\", typeName: \"\", id: 55, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
56 [label="is Created In Editor",comment="name: \"is Created In Editor\", typeName: \"\", id: 56, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
57 [label="bool",comment="name: \"bool\", typeName: \"\", id: 57, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
58 [label="is Exported From Editor",comment="name: \"is Exported From Editor\", typeName: \"\", id: 58, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
59 [label="bool",comment="name: \"bool\", typeName: \"\", id: 59, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
60 [label="Day Cycle Stop Time",comment="name: \"Day Cycle Stop Time\", typeName: \"\", id: 60, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
61 [label="varint",comment="name: \"varint\", typeName: \"\", id: 61, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
62 [label="Education Edition Offer",comment="name: \"Education Edition Offer\", typeName: \"\", id: 62, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
63 [label="varint",comment="name: \"varint\", typeName: \"\", id: 63, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
64 [label="Are Education features enabled?",comment="name: \"Are Education features enabled?\", typeName: \"\", id: 64, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
65 [label="bool",comment="name: \"bool\", typeName: \"\", id: 65, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
66 [label="Education product id",comment="name: \"Education product id\", typeName: \"\", id: 66, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
67 [label="string",comment="name: \"string\", typeName: \"\", id: 67, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
68 [label="Rain Level",comment="name: \"Rain Level\", typeName: \"\", id: 68, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
69 [label="float",comment="name: \"float\", typeName: \"\", id: 69, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
70 [label="Lightning Level",comment="name: \"Lightning Level\", typeName: \"\", id: 70, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
71 [label="float",comment="name: \"float\", typeName: \"\", id: 71, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
72 [label="Has confirmed Platform Locked Content",comment="name: \"Has confirmed Platform Locked Content\", typeName: \"\", id: 72, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
73 [label="bool",comment="name: \"bool\", typeName: \"\", id: 73, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
74 [label="Was Multiplayer intended to be enabled?",comment="name: \"Was Multiplayer intended to be enabled?\", typeName: \"\", id: 74, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
75 [label="bool",comment="name: \"bool\", typeName: \"\", id: 75, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
76 [label="Was LAN broadcasting intended to be enabled?",comment="name: \"Was LAN broadcasting intended to be enabled?\", typeName: \"\", id: 76, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
77 [label="bool",comment="name: \"bool\", typeName: \"\", id: 77, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
78 [label="Xbox Live Broadcast Setting",comment="name: \"Xbox Live Broadcast Setting\", typeName: \"\", id: 78, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
79 [label="varint",comment="name: \"varint\", typeName: \"\", id: 79, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
80 [label="Platform Broadcast Setting",comment="name: \"Platform Broadcast Setting\", typeName: \"\", id: 80, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
81 [label="varint",comment="name: \"varint\", typeName: \"\", id: 81, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
82 [label="Commands Enabled",comment="name: \"Commands Enabled\", typeName: \"\", id: 82, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
83 [label="bool",comment="name: \"bool\", typeName: \"\", id: 83, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
84 [label="Texture Packs Required",comment="name: \"Texture Packs Required\", typeName: \"\", id: 84, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
85 [label="bool",comment="name: \"bool\", typeName: \"\", id: 85, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
86 [label="Rule Data",comment="name: \"Rule Data\", typeName: \"GameRulesChangedPacketData\", id: 86, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
87 [label="GameRulesChangedPacketData",comment="name: \"GameRulesChangedPacketData\", typeName: \"\", id: 87, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
88 [label="Experiments",comment="name: \"Experiments\", typeName: \"Experiments\", id: 88, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
89 [label="Experiments",comment="name: \"Experiments\", typeName: \"\", id: 89, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
90 [label="Has Bonus Chest Enabled?",comment="name: \"Has Bonus Chest Enabled?\", typeName: \"\", id: 90, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
91 [label="bool",comment="name: \"bool\", typeName: \"\", id: 91, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
92 [label="Start with Map Enabled?",comment="name: \"Start with Map Enabled?\", typeName: \"\", id: 92, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
93 [label="bool",comment="name: \"bool\", typeName: \"\", id: 93, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
94 [label="Player Permissions",comment="name: \"Player Permissions\", typeName: \"\", id: 94, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
95 [label="varint",comment="name: \"varint\", typeName: \"\", id: 95, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
96 [label="Server Chunk Tick Range",comment="name: \"Server Chunk Tick Range\", typeName: \"\", id: 96, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
97 [label="int",comment="name: \"int\", typeName: \"\", id: 97, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
98 [label="Has locked behavior pack?",comment="name: \"Has locked behavior pack?\", typeName: \"\", id: 98, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
99 [label="bool",comment="name: \"bool\", typeName: \"\", id: 99, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
100 [label="Has locked resource pack?",comment="name: \"Has locked resource pack?\", typeName: \"\", id: 100, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
101 [label="bool",comment="name: \"bool\", typeName: \"\", id: 101, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
102 [label="Is from locked template?",comment="name: \"Is from locked template?\", typeName: \"\", id: 102, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
103 [label="bool",comment="name: \"bool\", typeName: \"\", id: 103, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
104 [label="Use Msa Gamertags Only?",comment="name: \"Use Msa Gamertags Only?\", typeName: \"\", id: 104, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
105 [label="bool",comment="name: \"bool\", typeName: \"\", id: 105, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
106 [label="Indicates if this world was created from a template.",comment="name: \"Indicates if this world was created from a template.\", typeName: \"\", id: 106, branchId: 0, recurseId: -1, attributes: 0, notes: \"For servers this should always be false.\""];
107 [label="bool",comment="name: \"bool\", typeName: \"\", id: 107, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
108 [label="Indicates if this world is a template with locked settings.",comment="name: \"Indicates if this world is a template with locked settings.\", typeName: \"\", id: 108, branchId: 0, recurseId: -1, attributes: 0, notes: \"For servers this should always be false.\""];
109 [label="bool",comment="name: \"bool\", typeName: \"\", id: 109, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
110 [label="Only spawn v1 villagers",comment="name: \"Only spawn v1 villagers\", typeName: \"\", id: 110, branchId: 0, recurseId: -1, attributes: 0, notes: \"This was added for the Village & Pillage update, marking worlds where V1 villagers shouldn't update to V2, and only V1 villagers should be used in the world. This was done for Marketplace content.\""];
111 [label="bool",comment="name: \"bool\", typeName: \"\", id: 111, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
112 [label="PersonaDisabled?",comment="name: \"PersonaDisabled?\", typeName: \"\", id: 112, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
113 [label="bool",comment="name: \"bool\", typeName: \"\", id: 113, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
114 [label="CustomSkinsDisabled?",comment="name: \"CustomSkinsDisabled?\", typeName: \"\", id: 114, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
115 [label="bool",comment="name: \"bool\", typeName: \"\", id: 115, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
116 [label="Emote Chat Muted",comment="name: \"Emote Chat Muted\", typeName: \"\", id: 116, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
117 [label="bool",comment="name: \"bool\", typeName: \"\", id: 117, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
118 [label="Base Game Version",comment="name: \"Base Game Version\", typeName: \"BaseGameVersion\", id: 118, branchId: 0, recurseId: -1, attributes: 256, notes: \"Version of vanilla gameplay that will be used with this world.\""];
119 [label="BaseGameVersion",comment="name: \"BaseGameVersion\", typeName: \"\", id: 119, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
120 [label="Limited World Width",comment="name: \"Limited World Width\", typeName: \"\", id: 120, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
121 [label="int",comment="name: \"int\", typeName: \"\", id: 121, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
122 [label="Limited World Depth",comment="name: \"Limited World Depth\", typeName: \"\", id: 122, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
123 [label="int",comment="name: \"int\", typeName: \"\", id: 123, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
124 [label="Nether type",comment="name: \"Nether type\", typeName: \"\", id: 124, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
125 [label="bool",comment="name: \"bool\", typeName: \"\", id: 125, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
126 [label="Edu Shared Uri Resource",comment="name: \"Edu Shared Uri Resource\", typeName: \"EduSharedUriResource\", id: 126, branchId: 0, recurseId: -1, attributes: 256, notes: \"\""];
132 [label="EduSharedUriResource",comment="name: \"EduSharedUriResource\", typeName: \"\", id: 132, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
133 [label="Override force experimental gameplay has value",comment="name: \"Override force experimental gameplay has value\", typeName: \"\", id: 133, branchId: 0, recurseId: -1, attributes: 0, notes: \"For servers this should always be false\""];
134 [label="bool",comment="name: \"bool\", typeName: \"\", id: 134, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
135 [label="ChatRestriction Level",comment="name: \"ChatRestriction Level\", typeName: \"\", id: 135, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
136 [label="byte",comment="name: \"byte\", typeName: \"\", id: 136, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
137 [label="DisablePlayerInteractions ?",comment="name: \"DisablePlayerInteractions ?\", typeName: \"\", id: 137, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
138 [label="bool",comment="name: \"bool\", typeName: \"\", id: 138, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
{ rank = max;25;34;36;38;40;42;51;53;55;57;59;61;63;65;67;69;71;73;75;77;79;81;83;85;87;89;91;93;95;97;99;101;103;105;107;109;111;113;115;117;119;121;123;125;132;134;136;138}

}

字段

LevelSettings
[seed][spawn_settings][generator_type][game_type][is_hardcore_mode_enabled][game_difficulty][default_spawn_block_position][achievements_disabled][editor_world_type][is_created_in_editor][is_exported_from_editor][day_cycle_stop_time][education_edition_offer][are_education_features_enabled][education_product_id][rain_level][lightning_level][has_confirmed_platform_locked_content][was_multiplayer_intended_to_be_enabled][was_lan_broadcasting_intended_to_be_enabled][xbox_live_broadcast_setting][platform_broadcast_setting][commands_enabled][texture_packs_required][rule_data][experiments][has_bonus_chest_enabled][start_with_map_enabled][player_permissions][server_chunk_tick_range][has_locked_behavior_pack][has_locked_resource_pack][is_from_locked_template][use_msa_gamertags_only][indicates_if_this_world_was_created_from_a_template.][indicates_if_this_world_is_a_template_with_locked_settings.][only_spawn_v1_villagers][personadisabled][customskinsdisabled][emote_chat_muted][base_game_version][limited_world_width][limited_world_depth][nether_type][edu_shared_uri_resource][override_force_experimental_gameplay_has_value][chatrestriction_level][disableplayerinteractions]
Seed:unsigned int64
基本类型。protocol.type.levelsettings.seed.description
Spawn Settings:SpawnSettings
特殊类型。protocol.type.levelsettings.spawn_settings.description
Generator Type:varint
基本类型枚举。protocol.type.levelsettings.generator_type.description枚举值如下:
描述
Legacy 0 protocol.enum.legacy
Overworld 1 protocol.enum.overworld
Flat 2 protocol.enum.flat
Nether 3 protocol.enum.nether
TheEnd 4 protocol.enum.theend
Void 5 protocol.enum.void
Undefined 6 protocol.enum.undefined
Game Type:varint
基本类型枚举。protocol.type.levelsettings.game_type.description枚举值如下:
描述
Undefined -1 protocol.enum.undefined
Survival 0 protocol.enum.survival
Creative 1 protocol.enum.creative
Adventure 2 protocol.enum.adventure
Default 5 protocol.enum.default
Spectator 6 protocol.enum.spectator
WorldDefault Survival protocol.enum.worlddefault
is Hardcore Mode enabled?:bool
基本类型。protocol.type.levelsettings.is_hardcore_mode_enabled.description
Game Difficulty:varint
基本类型枚举。protocol.type.levelsettings.game_difficulty.description枚举值如下:
描述
Peaceful 0 protocol.enum.peaceful
Easy 1 protocol.enum.easy
Normal 2 protocol.enum.normal
Hard 3 protocol.enum.hard
Count 4 protocol.enum.count
Unknown 5 protocol.enum.unknown
Default Spawn Block Position:NetworkBlockPosition
特殊类型。protocol.type.levelsettings.default_spawn_block_position.description
Achievements Disabled:bool
基本类型。protocol.type.levelsettings.achievements_disabled.description
Editor World Type:varint
基本类型枚举。protocol.type.levelsettings.editor_world_type.description枚举值如下:
描述
NonEditor 0 protocol.enum.noneditor
EditorProject 1 protocol.enum.editorproject
EditorTestLevel 2 protocol.enum.editortestlevel
is Created In Editor:bool
基本类型。protocol.type.levelsettings.is_created_in_editor.description
is Exported From Editor:bool
基本类型。protocol.type.levelsettings.is_exported_from_editor.description
Day Cycle Stop Time:varint
基本类型。protocol.type.levelsettings.day_cycle_stop_time.description
Education Edition Offer:varint
基本类型枚举。protocol.type.levelsettings.education_edition_offer.description枚举值如下:
描述
None 0
RestOfWorld 1 protocol.enum.restofworld
China_Deprecated 2 protocol.enum.china_deprecated
Are Education features enabled?:bool
基本类型。protocol.type.levelsettings.are_education_features_enabled.description
Education product id:string
特殊类型。protocol.type.levelsettings.education_product_id.description
Rain Level:float
基本类型。protocol.type.levelsettings.rain_level.description
Lightning Level:float
基本类型。protocol.type.levelsettings.lightning_level.description
Has confirmed Platform Locked Content:bool
基本类型。protocol.type.levelsettings.has_confirmed_platform_locked_content.description
Was Multiplayer intended to be enabled?:bool
基本类型。protocol.type.levelsettings.was_multiplayer_intended_to_be_enabled.description
Was LAN broadcasting intended to be enabled?:bool
基本类型。protocol.type.levelsettings.was_lan_broadcasting_intended_to_be_enabled.description
Xbox Live Broadcast Setting:varint
基本类型枚举。protocol.type.levelsettings.xbox_live_broadcast_setting.description枚举值如下:
描述
NoMultiPlay 0 protocol.enum.nomultiplay
InviteOnly 1 protocol.enum.inviteonly
FriendsOnly 2 protocol.enum.friendsonly
FriendsOfFriends 3 protocol.enum.friendsoffriends
Public 4 protocol.enum.public
Platform Broadcast Setting:varint
基本类型枚举。protocol.type.levelsettings.platform_broadcast_setting.description枚举值如下:
描述
NoMultiPlay 0 protocol.enum.nomultiplay
InviteOnly 1 protocol.enum.inviteonly
FriendsOnly 2 protocol.enum.friendsonly
FriendsOfFriends 3 protocol.enum.friendsoffriends
Public 4 protocol.enum.public
Commands Enabled:bool
基本类型。protocol.type.levelsettings.commands_enabled.description
Texture Packs Required:bool
基本类型。protocol.type.levelsettings.texture_packs_required.description
Rule Data:GameRulesChangedPacketData
特殊类型。protocol.type.levelsettings.rule_data.description
Experiments:Experiments
特殊类型。protocol.type.levelsettings.experiments.description
Has Bonus Chest Enabled?:bool
基本类型。protocol.type.levelsettings.has_bonus_chest_enabled.description
Start with Map Enabled?:bool
基本类型。protocol.type.levelsettings.start_with_map_enabled.description
Player Permissions:varint
基本类型枚举。protocol.type.levelsettings.player_permissions.description枚举值如下:
描述
Visitor 0 protocol.enum.visitor
Member 1 protocol.enum.member
Operator 2 protocol.enum.operator
Custom 3 protocol.enum.custom
Server Chunk Tick Range:int
基本类型。protocol.type.levelsettings.server_chunk_tick_range.description
Has locked behavior pack?:bool
基本类型。protocol.type.levelsettings.has_locked_behavior_pack.description
Has locked resource pack?:bool
基本类型。protocol.type.levelsettings.has_locked_resource_pack.description
Is from locked template?:bool
基本类型。protocol.type.levelsettings.is_from_locked_template.description
Use Msa Gamertags Only?:bool
基本类型。protocol.type.levelsettings.use_msa_gamertags_only.description
Indicates if this world was created from a template.:bool
基本类型。protocol.type.levelsettings.indicates_if_this_world_was_created_from_a_template..descriptionFor servers this should always be false.
Indicates if this world is a template with locked settings.:bool
基本类型。protocol.type.levelsettings.indicates_if_this_world_is_a_template_with_locked_settings..descriptionFor servers this should always be false.
Only spawn v1 villagers:bool
基本类型。protocol.type.levelsettings.only_spawn_v1_villagers.descriptionThis was added for the Village & Pillage update, marking worlds where V1 villagers shouldn't update to V2, and only V1 villagers should be used in the world. This was done for Marketplace content.
PersonaDisabled?:bool
基本类型。protocol.type.levelsettings.personadisabled.description
CustomSkinsDisabled?:bool
基本类型。protocol.type.levelsettings.customskinsdisabled.description
Emote Chat Muted:bool
基本类型。protocol.type.levelsettings.emote_chat_muted.description
Base Game Version:BaseGameVersion
特殊类型。protocol.type.levelsettings.base_game_version.descriptionVersion of vanilla gameplay that will be used with this world.
Limited World Width:int
基本类型。protocol.type.levelsettings.limited_world_width.description
Limited World Depth:int
基本类型。protocol.type.levelsettings.limited_world_depth.description
Nether type:bool
基本类型。protocol.type.levelsettings.nether_type.description
Edu Shared Uri Resource:EduSharedUriResource
特殊类型。protocol.type.levelsettings.edu_shared_uri_resource.description
Override force experimental gameplay has value:bool
基本类型。protocol.type.levelsettings.override_force_experimental_gameplay_has_value.descriptionFor servers this should always be false
ChatRestriction Level:byte
基本类型枚举。protocol.type.levelsettings.chatrestriction_level.description枚举值如下:
描述
None 0
Dropped 1 protocol.enum.dropped
Disabled 2 protocol.enum.disabled
DisablePlayerInteractions ?:bool
基本类型。protocol.type.levelsettings.disableplayerinteractions.description