SerializedSkin¶
文档版本:r/21_u4
协议版本:748
SerializedSkin类型。该类型用于protocol.type.serializedskin.description
结构¶
digraph "SerializedSkin" {
rankdir = LR
22
22 -> 23
23 -> 24
22 -> 25
25 -> 26
22 -> 27
27 -> 28
22 -> 29
29 -> 30
22 -> 31
31 -> 32
22 -> 33
33 -> 34
22 -> 35
35 -> 36
36 -> 37
35 -> 38
38 -> 39
39 -> 40
38 -> 41
41 -> 42
38 -> 43
43 -> 44
38 -> 45
45 -> 46
38 -> 47
47 -> 48
38 -> 49
49 -> 50
22 -> 51
51 -> 52
22 -> 53
53 -> 54
22 -> 55
55 -> 56
22 -> 57
57 -> 58
22 -> 59
59 -> 60
22 -> 61
61 -> 62
22 -> 63
63 -> 64
22 -> 65
65 -> 66
22 -> 67
67 -> 68
22 -> 69
69 -> 70
22 -> 71
71 -> 72
72 -> 73
71 -> 74
74 -> 75
75 -> 76
74 -> 77
77 -> 78
74 -> 79
79 -> 80
74 -> 81
81 -> 82
74 -> 83
83 -> 84
22 -> 85
85 -> 86
86 -> 87
85 -> 88
88 -> 89
89 -> 90
88 -> 91
91 -> 92
92 -> 93
91 -> 94
94 -> 95
95 -> 96
94 -> 97
97 -> 98
94 -> 99
99 -> 100
94 -> 101
101 -> 102
22 -> 103
103 -> 104
22 -> 105
105 -> 106
22 -> 107
107 -> 108
22 -> 109
109 -> 110
22 -> 111
111 -> 112
22 [label="SerializedSkin",comment="name: \"SerializedSkin\", typeName: \"\", id: 22, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
23 [label="Skin Id",comment="name: \"Skin Id\", typeName: \"\", id: 23, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
24 [label="string",comment="name: \"string\", typeName: \"\", id: 24, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
25 [label="PlayFab Id",comment="name: \"PlayFab Id\", typeName: \"\", id: 25, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
26 [label="string",comment="name: \"string\", typeName: \"\", id: 26, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
27 [label="Skin Resource Patch",comment="name: \"Skin Resource Patch\", typeName: \"\", id: 27, branchId: 0, recurseId: -1, attributes: 0, notes: \"Represents a json blob that contains information about geometry, animations, animation controllers, and attachables, that can be applied to a skin when deserializing.\""];
28 [label="string",comment="name: \"string\", typeName: \"\", id: 28, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
29 [label="Skin Image Width",comment="name: \"Skin Image Width\", typeName: \"\", id: 29, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
30 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 30, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
31 [label="Skin Image Height",comment="name: \"Skin Image Height\", typeName: \"\", id: 31, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
32 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 32, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
33 [label="Skin Image Image Bytes",comment="name: \"Skin Image Image Bytes\", typeName: \"\", id: 33, branchId: 0, recurseId: -1, attributes: 0, notes: \"Serialized into a string\""];
34 [label="string",comment="name: \"string\", typeName: \"\", id: 34, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
35 [label="Animations",comment="name: \"Animations\", typeName: \"\", id: 35, branchId: 0, recurseId: -1, attributes: 8, notes: \"\""];
36 [label="Skin Animated Images Size",comment="name: \"Skin Animated Images Size\", typeName: \"\", id: 36, branchId: 0, recurseId: -1, attributes: 0, notes: \"Animation count\""];
37 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 37, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
38 [label="example element",style=dotted,comment="name: \"example element\", typeName: \"\", id: 38, branchId: 0, recurseId: -1, attributes: 16, notes: \"\""];
39 [label="Image Width",comment="name: \"Image Width\", typeName: \"\", id: 39, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
40 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 40, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
41 [label="Image Height",comment="name: \"Image Height\", typeName: \"\", id: 41, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
42 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 42, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
43 [label="Image Bytes",comment="name: \"Image Bytes\", typeName: \"\", id: 43, branchId: 0, recurseId: -1, attributes: 0, notes: \"Serialized into a string\""];
44 [label="string",comment="name: \"string\", typeName: \"\", id: 44, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
45 [label="Animation Type",comment="name: \"Animation Type\", typeName: \"\", id: 45, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
46 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 46, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
47 [label="Frame Count",comment="name: \"Frame Count\", typeName: \"\", id: 47, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
48 [label="float",comment="name: \"float\", typeName: \"\", id: 48, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
49 [label="Animation Expression",comment="name: \"Animation Expression\", typeName: \"\", id: 49, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
50 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 50, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
51 [label="CapeImage Width",comment="name: \"CapeImage Width\", typeName: \"\", id: 51, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
52 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 52, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
53 [label="CapeImage Height",comment="name: \"CapeImage Height\", typeName: \"\", id: 53, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
54 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 54, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
55 [label="CapeImage ImageBytes",comment="name: \"CapeImage ImageBytes\", typeName: \"\", id: 55, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
56 [label="string",comment="name: \"string\", typeName: \"\", id: 56, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
57 [label="GeometryData",comment="name: \"GeometryData\", typeName: \"\", id: 57, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
58 [label="string",comment="name: \"string\", typeName: \"\", id: 58, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
59 [label="Geometry Data Engine Version",comment="name: \"Geometry Data Engine Version\", typeName: \"\", id: 59, branchId: 0, recurseId: -1, attributes: 0, notes: \"Semantic version\""];
60 [label="string",comment="name: \"string\", typeName: \"\", id: 60, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
61 [label="AnimationData",comment="name: \"AnimationData\", typeName: \"\", id: 61, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
62 [label="string",comment="name: \"string\", typeName: \"\", id: 62, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
63 [label="Cape Id",comment="name: \"Cape Id\", typeName: \"\", id: 63, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
64 [label="string",comment="name: \"string\", typeName: \"\", id: 64, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
65 [label="Full Id",comment="name: \"Full Id\", typeName: \"\", id: 65, branchId: 0, recurseId: -1, attributes: 0, notes: \"Uniquely identifies a Skin for a player. Skin Pack ID + Skin Id are no longer sufficient, as different players may have the same Classic Skin but different Capes on each of them.\""];
66 [label="string",comment="name: \"string\", typeName: \"\", id: 66, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
67 [label="Arm Size",comment="name: \"Arm Size\", typeName: \"\", id: 67, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
68 [label="string",comment="name: \"string\", typeName: \"\", id: 68, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
69 [label="Skin color",comment="name: \"Skin color\", typeName: \"\", id: 69, branchId: 0, recurseId: -1, attributes: 0, notes: \"to hex string\""];
70 [label="string",comment="name: \"string\", typeName: \"\", id: 70, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
71 [label="Persona Pieces",comment="name: \"Persona Pieces\", typeName: \"\", id: 71, branchId: 0, recurseId: -1, attributes: 8, notes: \"\""];
72 [label="Persona pieces size",comment="name: \"Persona pieces size\", typeName: \"\", id: 72, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
73 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 73, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
74 [label="example element",style=dotted,comment="name: \"example element\", typeName: \"\", id: 74, branchId: 0, recurseId: -1, attributes: 16, notes: \"\""];
75 [label="Piece Id",comment="name: \"Piece Id\", typeName: \"\", id: 75, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
76 [label="string",comment="name: \"string\", typeName: \"\", id: 76, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
77 [label="Piece Type",comment="name: \"Piece Type\", typeName: \"\", id: 77, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
78 [label="string",comment="name: \"string\", typeName: \"\", id: 78, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
79 [label="Pack Id",comment="name: \"Pack Id\", typeName: \"\", id: 79, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
80 [label="string",comment="name: \"string\", typeName: \"\", id: 80, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
81 [label="Is Default Piece",comment="name: \"Is Default Piece\", typeName: \"\", id: 81, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
82 [label="bool",comment="name: \"bool\", typeName: \"\", id: 82, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
83 [label="Product Id",comment="name: \"Product Id\", typeName: \"\", id: 83, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
84 [label="string",comment="name: \"string\", typeName: \"\", id: 84, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
85 [label="Piece Tint Colors",comment="name: \"Piece Tint Colors\", typeName: \"\", id: 85, branchId: 0, recurseId: -1, attributes: 8, notes: \"\""];
86 [label="Tint Colors Size",comment="name: \"Tint Colors Size\", typeName: \"\", id: 86, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
87 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 87, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
88 [label="example element",style=dotted,comment="name: \"example element\", typeName: \"\", id: 88, branchId: 0, recurseId: -1, attributes: 16, notes: \"\""];
89 [label="Piece Type",comment="name: \"Piece Type\", typeName: \"\", id: 89, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
90 [label="string",comment="name: \"string\", typeName: \"\", id: 90, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
91 [label="Piece Tint Colors",comment="name: \"Piece Tint Colors\", typeName: \"\", id: 91, branchId: 0, recurseId: -1, attributes: 8, notes: \"\""];
92 [label="Piece Type Tint Colors Size",comment="name: \"Piece Type Tint Colors Size\", typeName: \"\", id: 92, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
93 [label="unsigned int",comment="name: \"unsigned int\", typeName: \"\", id: 93, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
94 [label="example element",style=dotted,comment="name: \"example element\", typeName: \"\", id: 94, branchId: 0, recurseId: -1, attributes: 16, notes: \"\""];
95 [label="Tint Color",comment="name: \"Tint Color\", typeName: \"\", id: 95, branchId: 0, recurseId: -1, attributes: 0, notes: \"To hex string\""];
96 [label="string",comment="name: \"string\", typeName: \"\", id: 96, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
97 [label="Tint Color",comment="name: \"Tint Color\", typeName: \"\", id: 97, branchId: 0, recurseId: -1, attributes: 0, notes: \"To hex string\""];
98 [label="string",comment="name: \"string\", typeName: \"\", id: 98, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
99 [label="Tint Color",comment="name: \"Tint Color\", typeName: \"\", id: 99, branchId: 0, recurseId: -1, attributes: 0, notes: \"To hex string\""];
100 [label="string",comment="name: \"string\", typeName: \"\", id: 100, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
101 [label="Tint Color",comment="name: \"Tint Color\", typeName: \"\", id: 101, branchId: 0, recurseId: -1, attributes: 0, notes: \"To hex string\""];
102 [label="string",comment="name: \"string\", typeName: \"\", id: 102, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
103 [label="Is Premium Skin",comment="name: \"Is Premium Skin\", typeName: \"\", id: 103, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
104 [label="bool",comment="name: \"bool\", typeName: \"\", id: 104, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
105 [label="Is Persona Skin",comment="name: \"Is Persona Skin\", typeName: \"\", id: 105, branchId: 0, recurseId: -1, attributes: 0, notes: \"Whether a skin is a Classic Skin or Persona Skin\""];
106 [label="bool",comment="name: \"bool\", typeName: \"\", id: 106, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
107 [label="Is Persona Cape On Classic Skin",comment="name: \"Is Persona Cape On Classic Skin\", typeName: \"\", id: 107, branchId: 0, recurseId: -1, attributes: 0, notes: \"True if this a classic skin that has a Persona Cape equipped on it, false otherwise.\""];
108 [label="bool",comment="name: \"bool\", typeName: \"\", id: 108, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
109 [label="Is Primary User",comment="name: \"Is Primary User\", typeName: \"\", id: 109, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
110 [label="bool",comment="name: \"bool\", typeName: \"\", id: 110, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
111 [label="mOverridesPlayerAppearance",comment="name: \"mOverridesPlayerAppearance\", typeName: \"\", id: 111, branchId: 0, recurseId: -1, attributes: 0, notes: \"\""];
112 [label="bool",comment="name: \"bool\", typeName: \"\", id: 112, branchId: 0, recurseId: -1, attributes: 512, notes: \"\""];
{ rank = max;24;26;28;30;32;34;37;40;42;44;46;48;50;52;54;56;58;60;62;64;66;68;70;73;76;78;80;82;84;87;90;93;96;98;100;102;104;106;108;110;112}
}
字段¶
SerializedSkin
[skin_id][playfab_id][skin_resource_patch][skin_image_width][skin_image_height][skin_image_image_bytes][animations][capeimage_width][capeimage_height][capeimage_imagebytes][geometrydata][geometry_data_engine_version][animationdata][cape_id][full_id][arm_size][skin_color][persona_pieces][piece_tint_colors][is_premium_skin][is_persona_skin][is_persona_cape_on_classic_skin][is_primary_user][moverridesplayerappearance]
- Skin Id:string
- 特殊类型。protocol.type.serializedskin.skin_id.description
- PlayFab Id:string
- 特殊类型。protocol.type.serializedskin.playfab_id.description
- Skin Resource Patch:string
- 特殊类型。protocol.type.serializedskin.skin_resource_patch.descriptionRepresents a json blob that contains information about geometry, animations, animation controllers, and attachables, that can be applied to a skin when deserializing.
- Skin Image Width:unsigned int
- 基本类型。protocol.type.serializedskin.skin_image_width.description
- Skin Image Height:unsigned int
- 基本类型。protocol.type.serializedskin.skin_image_height.description
- Skin Image Image Bytes:string
- 特殊类型。protocol.type.serializedskin.skin_image_image_bytes.descriptionSerialized into a string
- Skin Animated Images Size:unsigned int
- 基本类型。protocol.type.serializedskin.animations.skin_animated_images_size.descriptionAnimation count
- Image Width:unsigned int
- 基本类型。protocol.type.serializedskin.animations.example_element.image_width.description
- Image Height:unsigned int
- 基本类型。protocol.type.serializedskin.animations.example_element.image_height.description
- Image Bytes:string
- 特殊类型。protocol.type.serializedskin.animations.example_element.image_bytes.descriptionSerialized into a string
- Animation Type:unsigned int
- 基本类型枚举。protocol.type.serializedskin.animations.example_element.animation_type.description枚举值如下:
-
键 值 描述 None
0
无 Face
1
protocol.enum.face Body32x32
2
protocol.enum.body32x32 Body128x128
3
protocol.enum.body128x128
- Frame Count:float
- 基本类型。protocol.type.serializedskin.animations.example_element.frame_count.description
- Animation Expression:unsigned int
- 基本类型枚举。protocol.type.serializedskin.animations.example_element.animation_expression.description枚举值如下:
-
键 值 描述 Linear
0
protocol.enum.linear Blinking
1
protocol.enum.blinking
- CapeImage Width:unsigned int
- 基本类型。protocol.type.serializedskin.capeimage_width.description
- CapeImage Height:unsigned int
- 基本类型。protocol.type.serializedskin.capeimage_height.description
- CapeImage ImageBytes:string
- 特殊类型。protocol.type.serializedskin.capeimage_imagebytes.description
- GeometryData:string
- 特殊类型。protocol.type.serializedskin.geometrydata.description
- Geometry Data Engine Version:string
- 特殊类型。protocol.type.serializedskin.geometry_data_engine_version.descriptionSemantic version
- AnimationData:string
- 特殊类型。protocol.type.serializedskin.animationdata.description
- Cape Id:string
- 特殊类型。protocol.type.serializedskin.cape_id.description
- Full Id:string
- 特殊类型。protocol.type.serializedskin.full_id.descriptionUniquely 'id'entifies a Skin for a player. Skin Pack ID + Skin Id are no longer sufficient, as different players may have the same Classic Skin but different Capes on each of them.
- Arm Size:string
- 特殊类型。protocol.type.serializedskin.arm_size.description
- Skin color:string
- 特殊类型。protocol.type.serializedskin.skin_color.descriptionto hex string
- Persona pieces size:unsigned int
- 基本类型。protocol.type.serializedskin.persona_pieces.persona_pieces_size.description
- Piece Id:string
- 特殊类型。protocol.type.serializedskin.persona_pieces.example_element.piece_id.description
- Piece Type:string
- 特殊类型。protocol.type.serializedskin.persona_pieces.example_element.piece_type.description
- Pack Id:string
- 特殊类型。protocol.type.serializedskin.persona_pieces.example_element.pack_id.description
- Is Default Piece:bool
- 基本类型。protocol.type.serializedskin.persona_pieces.example_element.is_default_piece.description
- Product Id:string
- 特殊类型。protocol.type.serializedskin.persona_pieces.example_element.product_id.description
- Tint Colors Size:unsigned int
- 基本类型。protocol.type.serializedskin.piece_tint_colors.tint_colors_size.description
- Piece Type:string
- 特殊类型。protocol.type.serializedskin.piece_tint_colors.example_element.piece_type.description
- Piece Type Tint Colors Size:unsigned int
- 基本类型。protocol.type.serializedskin.piece_tint_colors.example_element.piece_tint_colors.piece_type_tint_colors_size.description
- Tint Color:string
- 特殊类型。protocol.type.serializedskin.piece_tint_colors.example_element.piece_tint_colors.example_element.tint_color.descriptionTo hex string
- Tint Color:string
- 特殊类型。protocol.type.serializedskin.piece_tint_colors.example_element.piece_tint_colors.example_element.tint_color.descriptionTo hex string
- Tint Color:string
- 特殊类型。protocol.type.serializedskin.piece_tint_colors.example_element.piece_tint_colors.example_element.tint_color.descriptionTo hex string
- Tint Color:string
- 特殊类型。protocol.type.serializedskin.piece_tint_colors.example_element.piece_tint_colors.example_element.tint_color.descriptionTo hex string
- Is Premium Skin:bool
- 基本类型。protocol.type.serializedskin.is_premium_skin.description
- Is Persona Skin:bool
- 基本类型。protocol.type.serializedskin.is_persona_skin.descriptionWhether a skin is a Classic Skin or Persona Skin
- Is Persona Cape On Classic Skin:bool
- 基本类型。protocol.type.serializedskin.is_persona_cape_on_classic_skin.descriptionTrue if this a classic skin that has a Persona Cape equipped on it, false otherwise.
- Is Primary User:bool
- 基本类型。protocol.type.serializedskin.is_primary_user.description
- mOverridesPlayerAppearance:bool
- 基本类型。protocol.type.serializedskin.moverridesplayerappearance.description