System¶
 文档版本:1.21.60.21
System类。script_api.minecraft/server.system.description
属性¶
afterEvents
afterEvents:SystemAfterEvents- script_api.minecraft/server.system.afterevents.description
 
currentTick
currentTick:uint32- script_api.minecraft/server.system.currenttick.description
 
方法¶
clearJob
script_api.minecraft/server.system.clearjob.description
jobId:uint32∈[0, +∞]- script_api.minecraft/server.system.clearjob.jobid.description
 
- 返回值:
void - script_api.minecraft/server.system.clearjob.return
 
clearRun
script_api.minecraft/server.system.clearrun.description
runId:uint32∈[0, +∞]- script_api.minecraft/server.system.clearrun.runid.description
 
- 返回值:
void - script_api.minecraft/server.system.clearrun.return
 
run
script_api.minecraft/server.system.run.description
callback:() => void- script_api.minecraft/server.system.run.callback.description
 
- 返回值:
uint32 - script_api.minecraft/server.system.run.return
 
runInterval
script_api.minecraft/server.system.runinterval.description
callback:() => void- script_api.minecraft/server.system.runinterval.callback.description
 
tickInterval?:uint32=null- script_api.minecraft/server.system.runinterval.tickinterval.description
 
- 返回值:
uint32 - script_api.minecraft/server.system.runinterval.return
 
runJob
script_api.minecraft/server.system.runjob.description
generator:Generator<void, void, void>- script_api.minecraft/server.system.runjob.generator.description
 
- 返回值:
uint32 - script_api.minecraft/server.system.runjob.return
 
runTimeout
script_api.minecraft/server.system.runtimeout.description
callback:() => void- script_api.minecraft/server.system.runtimeout.callback.description
 
tickDelay?:uint32=null- script_api.minecraft/server.system.runtimeout.tickdelay.description
 
- 返回值:
uint32 - script_api.minecraft/server.system.runtimeout.return
 
waitTicks
script_api.minecraft/server.system.waitticks.description
ticks:uint32∈[1, +∞]- script_api.minecraft/server.system.waitticks.ticks.description
 
- 返回值:
Promise<void> - script_api.minecraft/server.system.waitticks.return