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World

文档版本:1.21.0.24

World类。script_api.minecraft/server.world.description

属性

afterEvents
read-only afterEvents: WorldAfterEvents;
beforeEvents
read-only beforeEvents: WorldBeforeEvents;
scoreboard
read-only scoreboard: Scoreboard;

方法

clearDynamicProperties

script_api.minecraft/server.world.cleardynamicproperties.description

clearDynamicProperties(): void
getAbsoluteTime

script_api.minecraft/server.world.getabsolutetime.description

getAbsoluteTime(): int32
返回值:int32
script_api.minecraft/server.world.getabsolutetime.return
getAllPlayers

script_api.minecraft/server.world.getallplayers.description

getAllPlayers(): Player[]
getDay

script_api.minecraft/server.world.getday.description

getDay(): int32
返回值:int32
script_api.minecraft/server.world.getday.return
getDefaultSpawnLocation

script_api.minecraft/server.world.getdefaultspawnlocation.description

getDefaultSpawnLocation(): Vector3
getDimension

script_api.minecraft/server.world.getdimension.description

getDimension(dimensionId: string): Dimension
getDynamicProperty

script_api.minecraft/server.world.getdynamicproperty.description

getDynamicProperty(identifier: string): boolean | double | float | string | Vector3 | undefined
identifierstring
script_api.minecraft/server.world.getdynamicproperty.identifier.description
返回值:boolean|double|float|string|Vector3|undefined
script_api.minecraft/server.world.getdynamicproperty.return
getDynamicPropertyIds

script_api.minecraft/server.world.getdynamicpropertyids.description

getDynamicPropertyIds(): string[]
返回值:string[]
script_api.minecraft/server.world.getdynamicpropertyids.return
getDynamicPropertyTotalByteCount

script_api.minecraft/server.world.getdynamicpropertytotalbytecount.description

getDynamicPropertyTotalByteCount(): int32
getEntity

script_api.minecraft/server.world.getentity.description

getEntity(id: string): Entity | undefined
getMoonPhase

script_api.minecraft/server.world.getmoonphase.description

getMoonPhase(): MoonPhase
getPlayers

script_api.minecraft/server.world.getplayers.description

getPlayers(options?: EntityQueryOptions): Player[]
getTimeOfDay

script_api.minecraft/server.world.gettimeofday.description

getTimeOfDay(): int32
返回值:int32
script_api.minecraft/server.world.gettimeofday.return
playMusic

script_api.minecraft/server.world.playmusic.description

playMusic(trackId: string, musicOptions?: MusicOptions): void
playSound

script_api.minecraft/server.world.playsound.description

playSound(soundId: string, location: Vector3, soundOptions?: WorldSoundOptions): void
queueMusic

script_api.minecraft/server.world.queuemusic.description

queueMusic(trackId: string, musicOptions?: MusicOptions): void
sendMessage

script_api.minecraft/server.world.sendmessage.description

sendMessage(message: (RawMessage | string)[] | RawMessage | string): void
message(RawMessage | string)[]|RawMessage|string
script_api.minecraft/server.world.sendmessage.message.description
返回值:void
script_api.minecraft/server.world.sendmessage.return
setAbsoluteTime

script_api.minecraft/server.world.setabsolutetime.description

setAbsoluteTime(absoluteTime: int32): void
setDefaultSpawnLocation

script_api.minecraft/server.world.setdefaultspawnlocation.description

setDefaultSpawnLocation(spawnLocation: Vector3): void
setDynamicProperty

script_api.minecraft/server.world.setdynamicproperty.description

setDynamicProperty(identifier: string, value?: boolean | double | float | string | Vector3): void
identifierstring
script_api.minecraft/server.world.setdynamicproperty.identifier.description
value?:boolean|double|float|string|Vector3null
script_api.minecraft/server.world.setdynamicproperty.value.description
返回值:void
script_api.minecraft/server.world.setdynamicproperty.return
setTimeOfDay

script_api.minecraft/server.world.settimeofday.description

setTimeOfDay(timeOfDay: int32 | TimeOfDay): void
stopMusic

script_api.minecraft/server.world.stopmusic.description

stopMusic(): void
返回值:void
script_api.minecraft/server.world.stopmusic.return