System¶
文档版本:1.21.60.21
System类。script_api.minecraft/server.system.description
属性¶
afterEvents
afterEvents:SystemAfterEvents- script_api.minecraft/server.system.afterevents.description
currentTick
currentTick:uint32- script_api.minecraft/server.system.currenttick.description
方法¶
clearRun
script_api.minecraft/server.system.clearrun.description
runId:uint32∈[0, +∞]- script_api.minecraft/server.system.clearrun.runid.description
- 返回值:
void - script_api.minecraft/server.system.clearrun.return
run
script_api.minecraft/server.system.run.description
callback:() => void- script_api.minecraft/server.system.run.callback.description
- 返回值:
uint32 - script_api.minecraft/server.system.run.return
runInterval
script_api.minecraft/server.system.runinterval.description
callback:() => void- script_api.minecraft/server.system.runinterval.callback.description
tickInterval?:uint32=null- script_api.minecraft/server.system.runinterval.tickinterval.description
- 返回值:
uint32 - script_api.minecraft/server.system.runinterval.return
runTimeout
script_api.minecraft/server.system.runtimeout.description
callback:() => void- script_api.minecraft/server.system.runtimeout.callback.description
tickDelay?:uint32=null- script_api.minecraft/server.system.runtimeout.tickdelay.description
- 返回值:
uint32 - script_api.minecraft/server.system.runtimeout.return