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System

文档版本:1.21.0.24

System类。script_api.minecraft/server.system.description

属性

afterEvents
read-only afterEvents: SystemAfterEvents;
beforeEvents
read-only beforeEvents: SystemBeforeEvents;
currentTick
read-only currentTick: uint32;
currentTickuint32
script_api.minecraft/server.system.currenttick.description

方法

clearJob

script_api.minecraft/server.system.clearjob.description

clearJob(jobId: uint32): void
jobIduint32∈[0, +∞]
script_api.minecraft/server.system.clearjob.jobid.description
返回值:void
script_api.minecraft/server.system.clearjob.return
clearRun

script_api.minecraft/server.system.clearrun.description

clearRun(runId: uint32): void
runIduint32∈[0, +∞]
script_api.minecraft/server.system.clearrun.runid.description
返回值:void
script_api.minecraft/server.system.clearrun.return
run

script_api.minecraft/server.system.run.description

run(callback: () => void): uint32
callback() => void
script_api.minecraft/server.system.run.callback.description
返回值:uint32
script_api.minecraft/server.system.run.return
runInterval

script_api.minecraft/server.system.runinterval.description

runInterval(callback: () => void, tickInterval?: uint32): uint32
callback() => void
script_api.minecraft/server.system.runinterval.callback.description
tickInterval?:uint32null
script_api.minecraft/server.system.runinterval.tickinterval.description
返回值:uint32
script_api.minecraft/server.system.runinterval.return
runJob

script_api.minecraft/server.system.runjob.description

runJob(generator: Generator<void, void, void>): uint32
generatorGenerator<void, void, void>
script_api.minecraft/server.system.runjob.generator.description
返回值:uint32
script_api.minecraft/server.system.runjob.return
runTimeout

script_api.minecraft/server.system.runtimeout.description

runTimeout(callback: () => void, tickDelay?: uint32): uint32
callback() => void
script_api.minecraft/server.system.runtimeout.callback.description
tickDelay?:uint32null
script_api.minecraft/server.system.runtimeout.tickdelay.description
返回值:uint32
script_api.minecraft/server.system.runtimeout.return
waitTicks

script_api.minecraft/server.system.waitticks.description

waitTicks(ticks: uint32): Promise<void>
ticksuint32∈[1, +∞]
script_api.minecraft/server.system.waitticks.ticks.description
返回值:Promise<void>
script_api.minecraft/server.system.waitticks.return