实体AI意向¶
本页列出国际版官方实体参考中收录的minecraft:behavior.*AI意向组件。AI意向是实体组件的一类,用于向生物加入寻路、目标选择、攻击、逃避、繁殖、工作、交易和特定生物行为。
执行优先级¶
多数AI意向使用priority字段控制调度顺序。数值越接近0,意向优先级越高;多个意向同时满足条件时,优先级更高的意向更可能先执行。部分意向还使用control_flags占用move、look、jump等控制通道,以避免互相冲突。
AI意向列表¶
| 标识符 | 用途分类 |
|---|---|
minecraft:behavior.admire_item | 交互与生活 |
minecraft:behavior.aquatic_charge_attack | 目标与战斗 |
minecraft:behavior.avoid_block | 移动与寻路 |
minecraft:behavior.avoid_mob_type | 移动与寻路 |
minecraft:behavior.barter | 交互与生活 |
minecraft:behavior.beg | 交互与生活 |
minecraft:behavior.break_door | 交互与生活 |
minecraft:behavior.breed | 交互与生活 |
minecraft:behavior.celebrate | 其他AI |
minecraft:behavior.celebrate_survive | 其他AI |
minecraft:behavior.charge_attack | 目标与战斗 |
minecraft:behavior.charge_held_item | 目标与战斗 |
minecraft:behavior.circle_around_anchor | 移动与寻路 |
minecraft:behavior.controlled_by_player | 交互与生活 |
minecraft:behavior.croak | 其他AI |
minecraft:behavior.defend_trusted_target | 目标与战斗 |
minecraft:behavior.defend_village_target | 目标与战斗 |
minecraft:behavior.delayed_attack | 目标与战斗 |
minecraft:behavior.dig | 其他AI |
minecraft:behavior.door_interact | 交互与生活 |
minecraft:behavior.dragonchargeplayer | 目标与战斗 |
minecraft:behavior.dragondeath | 特定生物 |
minecraft:behavior.dragonflaming | 特定生物 |
minecraft:behavior.dragonholdingpattern | 特定生物 |
minecraft:behavior.dragonlanding | 特定生物 |
minecraft:behavior.dragonscanning | 特定生物 |
minecraft:behavior.dragonstrafeplayer | 特定生物 |
minecraft:behavior.dragontakeoff | 特定生物 |
minecraft:behavior.drink_milk | 交互与生活 |
minecraft:behavior.drink_potion | 交互与生活 |
minecraft:behavior.drop_item_for | 交互与生活 |
minecraft:behavior.eat_block | 交互与生活 |
minecraft:behavior.eat_carried_item | 交互与生活 |
minecraft:behavior.eat_mob | 交互与生活 |
minecraft:behavior.emerge | 移动与寻路 |
minecraft:behavior.enderman_leave_block | 交互与生活 |
minecraft:behavior.enderman_take_block | 交互与生活 |
minecraft:behavior.equip_item | 其他AI |
minecraft:behavior.explore_outskirts | 其他AI |
minecraft:behavior.fertilize_farm_block | 交互与生活 |
minecraft:behavior.find_cover | 其他AI |
minecraft:behavior.find_mount | 其他AI |
minecraft:behavior.find_underwater_treasure | 其他AI |
minecraft:behavior.fire_at_target | 目标与战斗 |
minecraft:behavior.flee_sun | 移动与寻路 |
minecraft:behavior.float | 移动与寻路 |
minecraft:behavior.float_tempt | 移动与寻路 |
minecraft:behavior.float_wander | 移动与寻路 |
minecraft:behavior.follow_caravan | 移动与寻路 |
minecraft:behavior.follow_mob | 移动与寻路 |
minecraft:behavior.follow_owner | 移动与寻路 |
minecraft:behavior.follow_parent | 移动与寻路 |
minecraft:behavior.follow_target_captain | 目标与战斗 |
minecraft:behavior.follow_target_leader | 目标与战斗 |
minecraft:behavior.go_and_give_items_to_noteblock | 移动与寻路 |
minecraft:behavior.go_and_give_items_to_owner | 移动与寻路 |
minecraft:behavior.go_home | 移动与寻路 |
minecraft:behavior.guardian_attack | 目标与战斗 |
minecraft:behavior.harvest_farm_block | 交互与生活 |
minecraft:behavior.hide | 交互与生活 |
minecraft:behavior.hold_ground | 其他AI |
minecraft:behavior.hover | 移动与寻路 |
minecraft:behavior.hurt_by_target | 目标与战斗 |
minecraft:behavior.inspect_bookshelf | 其他AI |
minecraft:behavior.investigate_suspicious_location | 其他AI |
minecraft:behavior.jump_around_target | 目标与战斗 |
minecraft:behavior.jump_around_target | 目标与战斗 |
minecraft:behavior.jump_to_block | 移动与寻路 |
minecraft:behavior.jump_to_block | 移动与寻路 |
minecraft:behavior.knockback_roar | 目标与战斗 |
minecraft:behavior.lay_down | 交互与生活 |
minecraft:behavior.lay_egg | 交互与生活 |
minecraft:behavior.leap_at_target | 目标与战斗 |
minecraft:behavior.look_at_entity | 其他AI |
minecraft:behavior.look_at_player | 交互与生活 |
minecraft:behavior.look_at_target | 目标与战斗 |
minecraft:behavior.look_at_trading_player | 交互与生活 |
minecraft:behavior.make_love | 交互与生活 |
minecraft:behavior.melee_attack | 目标与战斗 |
minecraft:behavior.melee_box_attack | 目标与战斗 |
minecraft:behavior.mingle | 其他AI |
minecraft:behavior.mount_pathing | 移动与寻路 |
minecraft:behavior.move_around_target | 目标与战斗 |
minecraft:behavior.move_indoors | 移动与寻路 |
minecraft:behavior.move_outdoors | 移动与寻路 |
minecraft:behavior.move_through_village | 移动与寻路 |
minecraft:behavior.move_to_block | 移动与寻路 |
minecraft:behavior.move_to_land | 移动与寻路 |
minecraft:behavior.move_to_lava | 移动与寻路 |
minecraft:behavior.move_to_liquid | 移动与寻路 |
minecraft:behavior.move_to_poi | 移动与寻路 |
minecraft:behavior.move_to_random_block | 移动与寻路 |
minecraft:behavior.move_to_village | 移动与寻路 |
minecraft:behavior.move_to_water | 移动与寻路 |
minecraft:behavior.move_towards_dwelling_restriction | 移动与寻路 |
minecraft:behavior.move_towards_home_restriction | 移动与寻路 |
minecraft:behavior.move_towards_restriction | 移动与寻路 |
minecraft:behavior.move_towards_target | 目标与战斗 |
minecraft:behavior.nap | 其他AI |
minecraft:behavior.nearest_attackable_target | 目标与战斗 |
minecraft:behavior.nearest_prioritized_attackable_target | 目标与战斗 |
minecraft:behavior.ocelot_sit_on_block | 特定生物 |
minecraft:behavior.ocelotattack | 目标与战斗 |
minecraft:behavior.offer_flower | 交互与生活 |
minecraft:behavior.open_door | 交互与生活 |
minecraft:behavior.owner_hurt_by_target | 目标与战斗 |
minecraft:behavior.owner_hurt_target | 目标与战斗 |
minecraft:behavior.panic | 交互与生活 |
minecraft:behavior.pet_sleep_with_owner | 交互与生活 |
minecraft:behavior.pickup_items | 交互与生活 |
minecraft:behavior.place_block | 交互与生活 |
minecraft:behavior.play | 交互与生活 |
minecraft:behavior.play_dead | 交互与生活 |
minecraft:behavior.player_ride_tamed | 交互与生活 |
minecraft:behavior.player_ride_tamed | 交互与生活 |
minecraft:behavior.raid_garden | 交互与生活 |
minecraft:behavior.ram_attack | 目标与战斗 |
minecraft:behavior.random_breach | 移动与寻路 |
minecraft:behavior.random_fly | 移动与寻路 |
minecraft:behavior.random_hover | 移动与寻路 |
minecraft:behavior.random_look_around | 移动与寻路 |
minecraft:behavior.random_look_around_and_sit | 移动与寻路 |
minecraft:behavior.random_search_and_dig | 移动与寻路 |
minecraft:behavior.random_sitting | 移动与寻路 |
minecraft:behavior.random_stroll | 移动与寻路 |
minecraft:behavior.random_swim | 移动与寻路 |
minecraft:behavior.ranged_attack | 目标与战斗 |
minecraft:behavior.receive_love | 交互与生活 |
minecraft:behavior.restrict_open_door | 交互与生活 |
minecraft:behavior.restrict_sun | 其他AI |
minecraft:behavior.rise_to_liquid_level | 移动与寻路 |
minecraft:behavior.roar | 其他AI |
minecraft:behavior.roll | 其他AI |
minecraft:behavior.run_around_like_crazy | 其他AI |
minecraft:behavior.scared | 交互与生活 |
minecraft:behavior.send_event | 其他AI |
minecraft:behavior.share_items | 交互与生活 |
minecraft:behavior.silverfish_merge_with_stone | 特定生物 |
minecraft:behavior.silverfish_wake_up_friends | 特定生物 |
minecraft:behavior.skeleton_horse_trap | 特定生物 |
minecraft:behavior.skeleton_horse_trap | 特定生物 |
minecraft:behavior.sleep | 交互与生活 |
minecraft:behavior.slime_attack | 目标与战斗 |
minecraft:behavior.slime_float | 移动与寻路 |
minecraft:behavior.slime_keep_on_jumping | 移动与寻路 |
minecraft:behavior.slime_random_direction | 移动与寻路 |
minecraft:behavior.snacking | 其他AI |
minecraft:behavior.sneeze | 交互与生活 |
minecraft:behavior.sniff | 交互与生活 |
minecraft:behavior.sonic_boom | 目标与战斗 |
minecraft:behavior.squid_dive | 特定生物 |
minecraft:behavior.squid_flee | 移动与寻路 |
minecraft:behavior.squid_idle | 特定生物 |
minecraft:behavior.squid_move_away_from_ground | 移动与寻路 |
minecraft:behavior.squid_out_of_water | 特定生物 |
minecraft:behavior.stalk_and_pounce_on_target | 目标与战斗 |
minecraft:behavior.stay_near_noteblock | 交互与生活 |
minecraft:behavior.stay_while_sitting | 交互与生活 |
minecraft:behavior.stomp_attack | 目标与战斗 |
minecraft:behavior.stomp_turtle_egg | 目标与战斗 |
minecraft:behavior.stroll_towards_village | 移动与寻路 |
minecraft:behavior.summon_entity | 其他AI |
minecraft:behavior.swell | 目标与战斗 |
minecraft:behavior.swim_idle | 移动与寻路 |
minecraft:behavior.swim_up_for_breath | 移动与寻路 |
minecraft:behavior.swim_wander | 移动与寻路 |
minecraft:behavior.swim_with_entity | 移动与寻路 |
minecraft:behavior.swoop_attack | 目标与战斗 |
minecraft:behavior.take_block | 交互与生活 |
minecraft:behavior.take_flower | 交互与生活 |
minecraft:behavior.target_when_pushed | 目标与战斗 |
minecraft:behavior.teleport_to_owner | 移动与寻路 |
minecraft:behavior.tempt | 交互与生活 |
minecraft:behavior.timer_flag_1 | 其他AI |
minecraft:behavior.timer_flag_2 | 其他AI |
minecraft:behavior.timer_flag_3 | 其他AI |
minecraft:behavior.trade_interest | 交互与生活 |
minecraft:behavior.trade_with_player | 交互与生活 |
minecraft:behavior.transport_items | 交互与生活 |
minecraft:behavior.use_kinetic_weapon | 其他AI |
minecraft:behavior.vex_copy_owner_target | 目标与战斗 |
minecraft:behavior.vex_random_move | 移动与寻路 |
minecraft:behavior.wither_random_attack_pos_goal | 目标与战斗 |
minecraft:behavior.wither_target_highest_damage | 目标与战斗 |
minecraft:behavior.work | 交互与生活 |
minecraft:behavior.work_composter | 交互与生活 |